AI Insights · Timothy · April 2022
Top 5 PVP Games on iOS in the Middle East Q1 2022
The first quarter of 2022 saw significant performance trends for the top 5 PVP games on iOS in the Middle East. Notable changes were observed in weekly downloads, revenue, and active users.
The first quarter of 2022 showcased interesting performance trends for the top 5 PVP games on iOS in the Middle East. Data from Sensor Tower reveals varying patterns in weekly downloads, revenue, and active users for these popular titles.
PUBG MOBILE from Tencent Mobile International Limited experienced fluctuations in weekly revenue, starting at approximately $1.2M in late December and peaking at around $1.2M again in late January. Weekly downloads remained relatively stable, with a slight uptick to around 55K in mid-January. Active users saw a minor decline from roughly 1.9M to 1.8M throughout the quarter.
Yalla Ludo - Ludo&Domino by Yalla Technology FZ-LLC showed a varied revenue performance, starting at about $965K and ending at approximately $1M by late March. Downloads were steady, fluctuating between 19K and 25K. Active users peaked at nearly 481K at the end of January but tapered off to around 374K by the end of March.
Roblox from Roblox Corporation maintained a consistent weekly revenue, hovering around $500K. Downloads saw a minor decline, starting at 43K and dropping to approximately 33K by the end of March. Active users remained stable, averaging around 780K throughout the quarter.
Rise of Kingdoms by Lilith Games showed an initial revenue of about $378K, peaking at $461K by the end of January, and then fluctuating around the $300K mark. Downloads saw a peak of 15K in early January, with a subsequent decline to roughly 7K by late March. Active users peaked at around 46K in mid-January and ended the quarter at approximately 34K.
انتقام السلاطين from ONEMT started with a revenue of approximately $359K, experiencing a minor dip and then stabilizing around $297K by the end of March. Downloads fluctuated, peaking at 4.5K in late January and dropping to about 829 by the end of March. Active users saw a peak of roughly 29K in late January, ending the quarter at around 19K.
These performance insights from Sensor Tower highlight the dynamic nature of the PVP gaming market in the Middle East on the iOS platform. For more detailed insights and trends, visit Sensor Tower.